‘Amazing’ E3 2012 Graphics of ‘Watch Dogs’ Were Deliberately Turned Off on PC to Make Next Gen Look Better

‘Amazing’ E3 2012 Graphics of ‘Watch Dogs’ Were Deliberately Turned Off on PC to Make Next Gen Look Better

You know times are bad when you find arrogant comments against PC Gaming
left by developers in public builds of famous games. But to find out
that the ‘ultra’ E3 2012 graphics of “Watch Dogs” were deliberately
turned off just so that Next Gen can look better is a new low.  And
that, is exactly what has happened. It turns out that Ubisoft actually
gimped the PC Build completely when the ‘ultra’ visuals would have run
on PC just fine. Why? Because Next Gen is all powerful, didn’t you know?

‘Watch Dogs PC’ was Deliberately Gimped So Next Gen Could Look Better –  Modder Promises To Unleash Full Potential

You know, I don’t know whats more sad, the fact that they felt the
need to gimp the PC Version in the first place or the fact that they
left the original effects present, just turned off, in the main “Watch
Dogs” build for PC. If you are going to sell the
Next-Gen-is-most-powerful-platform stuff, then at least try to make sure
you don’t get caught? Consoles have their own niches and they do not
need justifications of being more powerful than the PC Platform to sell
themselves. It should be inherently obvious which the most powerful
platform is, from the fact that E3 builds almost exclusively run on PCs.
Developers should focus on optimizing the game on consoles rather than
trying to prove something that isn’t true.

                Courtesy of NeoGaf Forums

Here is the screen shot taken from NeoGaf Forums  (along
with the information given below) that shows the ‘super secret E3 mode’
values set to 0 by default, all anyone has to do is change them to 1.
Now a modder ‘TheWorse’ has promised to unleash every single effect
shown on the original E3 in all its glory and the first test mod is already out over here. So far he has managed to unlock in “Watch Dogs”:

  • Bokeh and DOF for the Main Perspective
  • Micro stuttering and Stuttering Fixes
  • E3 2012 ‘ultra’ Bloom
  • Headlight Dynamic Shadows and Level of Detail Changes
  • Improved Reflection
  • Rain Quality Improved Drastically (they now light up just like in E3)
  • NPC Density Increased
  • Lightning and Flare effects will be out soon (WIP)

I for one would be waiting for updates on this mod anxiously. Did I
mention he has managed to unlock the original E3 Explosions as well? I
am a supporter and owner of consoles, but these type of antics are
unprofessional and frankly a bit silly. “Watch Dogs” has had a very
interesting reveal and launch, and I am curious to see where this leads.


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